forked from Mirror/Ryujinx
Avalonia seems to not like when the artifact doesns't match the root namespace... Address that by moving the binary to "Ryujinx" like we do on macOS build.
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3 changed files with 9 additions and 2 deletions
6
.github/workflows/build.yml
vendored
6
.github/workflows/build.yml
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@ -69,6 +69,12 @@ jobs:
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- name: Publish Ryujinx.Ava
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- name: Publish Ryujinx.Ava
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run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER Ryujinx.Ava --self-contained true
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run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER Ryujinx.Ava --self-contained true
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if: github.event_name == 'pull_request'
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if: github.event_name == 'pull_request'
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- name: Rename Avalonia (Windows)
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run: mv ./publish_ava/Ryujinx.Ava.exe ./publish_ava/Ryujinx.exe
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if: runner.os == 'Windows' && github.event_name == 'pull_request'
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- name: Rename Avalonia (Unix)
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run: mv ./publish_ava/Ryujinx.Ava ./publish_ava/Ryujinx
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if: runner.os != 'Windows' && github.event_name == 'pull_request'
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- name: Upload Ryujinx artifact
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- name: Upload Ryujinx artifact
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uses: actions/upload-artifact@v3
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uses: actions/upload-artifact@v3
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with:
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with:
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4
.github/workflows/release.yml
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4
.github/workflows/release.yml
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@ -46,11 +46,13 @@ jobs:
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shell: bash
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shell: bash
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- name: Create output dir
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- name: Create output dir
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run: "mkdir release_output"
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run: "mkdir release_output"
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- name: Publish Windows
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- name: Publish Windows
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run: |
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run: |
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dotnet publish -c Release -r win10-x64 -o ./publish_windows/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx --self-contained true
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dotnet publish -c Release -r win10-x64 -o ./publish_windows/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx --self-contained true
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dotnet publish -c Release -r win10-x64 -o ./publish_windows_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Headless.SDL2 --self-contained true
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dotnet publish -c Release -r win10-x64 -o ./publish_windows_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Headless.SDL2 --self-contained true
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dotnet publish -c Release -r win10-x64 -o ./publish_windows_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Ava --self-contained true
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dotnet publish -c Release -r win10-x64 -o ./publish_windows_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Ava --self-contained true
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mv ./publish_windows_ava/publish/Ryujinx.Ava.exe ./publish_windows_ava/publish/Ryujinx.exe
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- name: Packing Windows builds
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- name: Packing Windows builds
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run: |
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run: |
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pushd publish_windows
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pushd publish_windows
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@ -71,7 +73,7 @@ jobs:
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dotnet publish -c Release -r linux-x64 -o ./publish_linux/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx --self-contained true
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dotnet publish -c Release -r linux-x64 -o ./publish_linux/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx --self-contained true
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dotnet publish -c Release -r linux-x64 -o ./publish_linux_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Headless.SDL2 --self-contained true
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dotnet publish -c Release -r linux-x64 -o ./publish_linux_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Headless.SDL2 --self-contained true
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dotnet publish -c Release -r linux-x64 -o ./publish_linux_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Ava --self-contained true
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dotnet publish -c Release -r linux-x64 -o ./publish_linux_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded Ryujinx.Ava --self-contained true
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mv ./publish_linux_ava/publish/Ryujinx.Ava ./publish_linux_ava/publish/Ryujinx
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- name: Packing Linux builds
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- name: Packing Linux builds
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run: |
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run: |
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pushd publish_linux
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pushd publish_linux
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@ -4,7 +4,6 @@
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<RuntimeIdentifiers>win10-x64;osx-x64;linux-x64</RuntimeIdentifiers>
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<RuntimeIdentifiers>win10-x64;osx-x64;linux-x64</RuntimeIdentifiers>
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<OutputType>Exe</OutputType>
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<OutputType>Exe</OutputType>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AssemblyName>Ryujinx</AssemblyName>
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<Version>1.0.0-dirty</Version>
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<Version>1.0.0-dirty</Version>
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<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
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<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
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<RootNamespace>Ryujinx.Ava</RootNamespace>
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<RootNamespace>Ryujinx.Ava</RootNamespace>
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