* Use multiple threads to download different chunks of an update simultaneously. This reduces time to complete the download significantly.
* Remove dirty-flag check (for test purposes)
* Clean up updater code.
* Include fallback to single-threaded updater if mt fails
* Reduce connection count to 4.
* Improve fallback on error.
Correct issue where data was missing during download due to total build size not being cleanly divisble by the connection count.
Cleaned up unnecessary code.
* Add missing return statements
* Fix alignment
* Alignment
* More alignment
* Rely on content-range request instead of xml/json size property.
* Re-instate dirty checking and version checking to move into review stage.
* Address comments
* Address comments
* Comments
* Comments
* Final...?
* final final
* final final final nit
* Use Array.Copy as requested by rip
* Updated some names for clarity.
* Move addition into for loop (to shorten line width)
* Add missing semicolon -- forgot to stage :9
* gui: Refactoring Part 1
* Fix ProfileDialog.glade path
* Fix Application.Quit assert
* Fix TitleUpdateWindow parent
* Fix TitleUpdate selected item
* Remove extra line in TitleUpdateWindow
* Fix empty assign of Enum.TryParse
* Add Patrons list in the About Window
* update about error messages
2021-01-08 09:14:13 +01:00
Renamed from Ryujinx/Updater/UpdateDialog.cs (Browse further)