JinxRyu/Ryujinx.Graphics.Shader/IntermediateRepresentation
gdkchan 053dcfdb05
Use multiple dest operands for shader call instructions (#1975)
* Use multiple dest operands for shader call instructions

* Passing opNode is no longer needed
2021-02-01 11:13:38 +11:00
..
BasicBlock.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
CommentNode.cs Initial work 2020-01-09 02:13:00 +01:00
Function.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
INode.cs Support multiple destination operands on shader IR and shuffle predicates (#1964) 2021-01-28 10:59:47 +11:00
Instruction.cs Use multiple dest operands for shader call instructions (#1975) 2021-02-01 11:13:38 +11:00
IrConsts.cs Initial work 2020-01-09 02:13:00 +01:00
Operand.cs Better IPA shader instruction implementation (#1082) 2020-04-03 11:20:47 +11:00
OperandHelper.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
OperandType.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
Operation.cs Use multiple dest operands for shader call instructions (#1975) 2021-02-01 11:13:38 +11:00
PhiNode.cs Support multiple destination operands on shader IR and shuffle predicates (#1964) 2021-01-28 10:59:47 +11:00
TextureFlags.cs Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes 2020-01-09 02:13:00 +01:00
TextureOperation.cs Simplify logic for bindless texture handling (#1667) 2020-11-09 19:35:04 -03:00