JinxRyu/Ryujinx.Graphics.Vulkan/Shaders/StencilBlitFragmentShaderSource.frag
gdkchan 7528f94536
Implement safe depth-stencil blit using stencil export extension (#4356)
* Implement safe depth-stencil blit using stencil export extension

* Delete depth-stencil blit with buffer path
2023-02-06 00:19:31 -03:00

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GLSL

#version 450 core
#extension GL_ARB_shader_stencil_export : require
layout (binding = 0, set = 2) uniform isampler2D texStencil;
layout (location = 0) in vec2 tex_coord;
void main()
{
gl_FragStencilRefARB = texture(texStencil, tex_coord).r;
}