JinxRyu/Ryujinx.Graphics.Gpu/Shader/DiskCache
gdkchan b46b63e06a
Add support for alpha to coverage dithering (#3069)
* Add support for alpha to coverage dithering

* Shader cache version bump

* Fix wrong alpha register

* Ensure support buffer is cleared

* New shader specialization based approach
2022-07-05 19:58:36 -03:00
..
BackgroundDiskCacheWriter.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
BinarySerializer.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
CompressionAlgorithm.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
DiskCacheCommon.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
DiskCacheGpuAccessor.cs Add support for alpha to coverage dithering (#3069) 2022-07-05 19:58:36 -03:00
DiskCacheGuestStorage.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
DiskCacheHostStorage.cs Add support for alpha to coverage dithering (#3069) 2022-07-05 19:58:36 -03:00
DiskCacheLoadException.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
DiskCacheLoadResult.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
DiskCacheOutputStreams.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
ParallelDiskCacheLoader.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00