forked from Mirror/Ryujinx
4dd77316f7
* Use vector transform feedback outputs with fragment shaders * Shader cache version bump * Fix missing outputs when vector transform feedback outputs are used |
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CodeGenContext.cs | ||
Declarations.cs | ||
EnumConversion.cs | ||
Instructions.cs | ||
OperationResult.cs | ||
ScalingHelpers.cs | ||
SpirvDelegates.cs | ||
SpirvGenerator.cs | ||
TextureMeta.cs |