JinxRyu/Ryujinx.Audio
gdkchan 98c6ceede5
Audio Renderer improvements (#210)
* Partial voice implementation on audio renderer

* Implemented audren resampler (based on original impl)

* Fix BiquadFilter struct

* Pause audio playback on last stream buffer

* Split audren/audout files into separate folders, some minor cleanup

* Use AudioRendererParameter on GetWorkBufferSize aswell

* Bump audren version to REV4, name a few things, increase sample buffer size

* Remove useless new lines
2018-07-14 23:57:41 -03:00
..
Adpcm Audio Renderer improvements (#210) 2018-07-14 23:57:41 -03:00
OpenAL Audio Renderer improvements (#210) 2018-07-14 23:57:41 -03:00
DspUtils.cs Audio Renderer improvements (#210) 2018-07-14 23:57:41 -03:00
IAalOutput.cs Audio Renderer improvements (#210) 2018-07-14 23:57:41 -03:00
PlaybackState.cs Improvements to audout (#58) 2018-03-15 21:06:24 -03:00
ReleaseCallback.cs [WIP] Add support for events (#60) 2018-03-19 15:58:46 -03:00
Ryujinx.Audio.csproj Add linux-x64 to RID property to make tests works on linux (#205) 2018-06-30 12:43:04 -03:00