JinxRyu/Ryujinx.Graphics.Shader/CodeGen/Glsl
gdkchan 5795bb1528
Support separate textures and samplers (#1216)
* Support separate textures and samplers

* Add missing bindless flag, fix SNORM format on buffer textures

* Add missing separation

* Add comments about the new handles
2020-05-27 16:07:10 +02:00
..
HelperFunctions Support shared color mask, implement more shader instructions 2020-01-09 02:13:00 +01:00
Instructions Implement SULD shader instruction (#1117) 2020-04-22 09:35:28 +10:00
CodeGenContext.cs Address PR feedback 2020-01-09 02:13:00 +01:00
Declarations.cs Support separate textures and samplers (#1216) 2020-05-27 16:07:10 +02:00
DefaultNames.cs Fix wrong maximum id on sampler pool in some cases 2020-01-09 02:13:00 +01:00
GlslGenerator.cs Some code cleanup 2020-01-09 02:13:00 +01:00
GlslProgram.cs Initial support for image stores, support texture sample on compute 2020-01-09 02:13:00 +01:00
NumberFormatter.cs Initial work 2020-01-09 02:13:00 +01:00
OperandManager.cs Support separate textures and samplers (#1216) 2020-05-27 16:07:10 +02:00
TypeConversion.cs Initial work 2020-01-09 02:13:00 +01:00