JinxRyu/Ryujinx.HLE/Gpu
gdkchan 60f2198a1e
Support deswizzle of sparse tiled textures and some frame buffer fixes (#275)
* Attempt to support deswizzle of sparse tiled textures

* Use correct frame buffer and viewport sizes, started to clean up the copy engine

* Correct texture width alignment

* Use Scale/Translate registers to calculate viewport rect

* Allow texture copy between frame buffers
2018-07-19 02:30:21 -03:00
..
Engines Support deswizzle of sparse tiled textures and some frame buffer fixes (#275) 2018-07-19 02:30:21 -03:00
Exceptions Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00
Memory Query multiple pages at once with GetWriteWatch (#222) 2018-07-08 16:55:15 -03:00
Texture Support deswizzle of sparse tiled textures and some frame buffer fixes (#275) 2018-07-19 02:30:21 -03:00
NvGpu.cs Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00