forked from Mirror/Ryujinx
923089a298
* Fast path for Inline-to-Memory texture data transfers * Only do it for block linear textures to be on the safe side |
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.. | ||
Programs | ||
ProgramQueue.cs | ||
ThreadedCounterEvent.cs | ||
ThreadedProgram.cs | ||
ThreadedSampler.cs | ||
ThreadedTexture.cs |