JinxRyu/Ryujinx.Audio/Renderer/Parameter/EffectOutStatusVersion1.cs
Mary 4c2ab880ef
misc: Relicense Ryujinx.Audio under the terms of the MIT license (#3449)
* Ryujinx.Audio: Remove BOM from files

* misc: Relicense Ryujinx.Audio under the terms of the MIT license

With the approvals of all the Ryujinx.Audio contributors, this commit
changes Ryujinx.Audio license from LGPLv3 to MIT.
2022-07-08 19:45:53 +02:00

23 lines
621 B
C#

using System.Runtime.InteropServices;
namespace Ryujinx.Audio.Renderer.Parameter
{
/// <summary>
/// Output information for an effect version 1.
/// </summary>
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct EffectOutStatusVersion1 : IEffectOutStatus
{
/// <summary>
/// Current effect state.
/// </summary>
public EffectState State;
/// <summary>
/// Unused/Reserved.
/// </summary>
private unsafe fixed byte _reserved[15];
EffectState IEffectOutStatus.State { get => State; set => State = value; }
}
}