JinxRyu/Ryujinx/Modules/Updater/UpdateDialog.cs
Mary 00c69f2098
Remove usage of Mono.Posix.NETStandard accross all projects (#2906)
* Remove usage of Mono.Posix.NETStandard in Ryujinx project

* Remove usage of Mono.Posix.NETStandard in ARMeilleure project

* Remove usage of Mono.Posix.NETStandard in Ryujinx.Memory project

* Address gdkchan's comments
2021-12-08 18:24:26 -03:00

83 lines
2.8 KiB
C#

using Gdk;
using Gtk;
using Ryujinx.Ui;
using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
namespace Ryujinx.Modules
{
public class UpdateDialog : Gtk.Window
{
#pragma warning disable CS0649, IDE0044
[Builder.Object] public Label MainText;
[Builder.Object] public Label SecondaryText;
[Builder.Object] public LevelBar ProgressBar;
[Builder.Object] public Button YesButton;
[Builder.Object] public Button NoButton;
#pragma warning restore CS0649, IDE0044
private readonly MainWindow _mainWindow;
private readonly string _buildUrl;
private bool _restartQuery;
public UpdateDialog(MainWindow mainWindow, Version newVersion, string buildUrl) : this(new Builder("Ryujinx.Modules.Updater.UpdateDialog.glade"), mainWindow, newVersion, buildUrl) { }
private UpdateDialog(Builder builder, MainWindow mainWindow, Version newVersion, string buildUrl) : base(builder.GetObject("UpdateDialog").Handle)
{
builder.Autoconnect(this);
_mainWindow = mainWindow;
_buildUrl = buildUrl;
Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.Resources.Logo_Ryujinx.png");
MainText.Text = "Do you want to update Ryujinx to the latest version?";
SecondaryText.Text = $"{Program.Version} -> {newVersion}";
ProgressBar.Hide();
YesButton.Clicked += YesButton_Clicked;
NoButton.Clicked += NoButton_Clicked;
}
private void YesButton_Clicked(object sender, EventArgs args)
{
if (_restartQuery)
{
string ryuName = OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx";
string ryuExe = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ryuName);
string ryuArg = string.Join(" ", Environment.GetCommandLineArgs().AsEnumerable().Skip(1).ToArray());
Process.Start(ryuExe, ryuArg);
Environment.Exit(0);
}
else
{
Window.Functions = _mainWindow.Window.Functions = WMFunction.All & WMFunction.Close;
_mainWindow.ExitMenuItem.Sensitive = false;
YesButton.Hide();
NoButton.Hide();
ProgressBar.Show();
SecondaryText.Text = "";
_restartQuery = true;
Updater.UpdateRyujinx(this, _buildUrl);
}
}
private void NoButton_Clicked(object sender, EventArgs args)
{
Updater.Running = false;
_mainWindow.Window.Functions = WMFunction.All;
_mainWindow.ExitMenuItem.Sensitive = true;
_mainWindow.UpdateMenuItem.Sensitive = true;
Dispose();
}
}
}