JinxRyu/Ryujinx.HLE/OsHle/Services/Aud
gdkchan 98c6ceede5
Audio Renderer improvements (#210)
* Partial voice implementation on audio renderer

* Implemented audren resampler (based on original impl)

* Fix BiquadFilter struct

* Pause audio playback on last stream buffer

* Split audren/audout files into separate folders, some minor cleanup

* Use AudioRendererParameter on GetWorkBufferSize aswell

* Bump audren version to REV4, name a few things, increase sample buffer size

* Remove useless new lines
2018-07-14 23:57:41 -03:00
..
AudioOut Audio Renderer improvements (#210) 2018-07-14 23:57:41 -03:00
AudioRenderer Audio Renderer improvements (#210) 2018-07-14 23:57:41 -03:00
AudErr.cs Audio Renderer improvements (#210) 2018-07-14 23:57:41 -03:00
AudioRendererParameter.cs Audio Renderer improvements (#210) 2018-07-14 23:57:41 -03:00
IAudioDevice.cs Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
IAudioOutManager.cs Audio Renderer improvements (#210) 2018-07-14 23:57:41 -03:00
IAudioRendererManager.cs Audio Renderer improvements (#210) 2018-07-14 23:57:41 -03:00
SampleFormat.cs Audio Renderer improvements (#210) 2018-07-14 23:57:41 -03:00