JinxRyu/Ryujinx.HLE/OsHle/Services/Nv
gdkchan 98c6ceede5
Audio Renderer improvements (#210)
* Partial voice implementation on audio renderer

* Implemented audren resampler (based on original impl)

* Fix BiquadFilter struct

* Pause audio playback on last stream buffer

* Split audren/audout files into separate folders, some minor cleanup

* Use AudioRendererParameter on GetWorkBufferSize aswell

* Bump audren version to REV4, name a few things, increase sample buffer size

* Remove useless new lines
2018-07-14 23:57:41 -03:00
..
NvGpuAS Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00
NvGpuGpu Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
NvHostChannel Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00
NvHostCtrl NvGetConfig with production/non production swapping (#243) 2018-07-12 03:41:35 +02:00
NvMap Audio Renderer improvements (#210) 2018-07-14 23:57:41 -03:00
INvDrvServices.cs Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
NvFd.cs Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
NvHelper.cs Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
NvResult.cs NvGetConfig with production/non production swapping (#243) 2018-07-12 03:41:35 +02:00