JinxRyu/Ryujinx.Graphics.Shader/Translation/Optimizations
2020-01-09 02:13:00 +01:00
..
BindlessToIndexed.cs Remove some unused constants and other code 2020-01-09 02:13:00 +01:00
BranchElimination.cs Initial work 2020-01-09 02:13:00 +01:00
ConstantFolding.cs Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled 2020-01-09 02:13:00 +01:00
GlobalToStorage.cs Support texture rectangle targets (non-normalized coords) 2020-01-09 02:13:00 +01:00
HalfConversion.cs Initial work 2020-01-09 02:13:00 +01:00
Optimizer.cs Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 2020-01-09 02:13:00 +01:00
Simplification.cs Initial work 2020-01-09 02:13:00 +01:00