JinxRyu/Ryujinx.Graphics.Gpu/Shader/Cache
riperiperi 0129250c2e
Pass CbufSlot when getting info from the texture descriptor (#2291)
* Pass CbufSlot when getting info from the texture descriptor

Fixes some issues with bindless textures, when CbufSlot is not equal to the current TextureBufferIndex.

Specifically fixes a random chance of full screen colour flickering in Super Mario Party.

* Apply suggestions from code review

Oops

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2021-05-19 20:05:43 +02:00
..
Definition Only enable clip distance if written to on shader (#2217) 2021-04-20 12:33:54 +02:00
CacheCollection.cs salieri: Support read-only mode if archive is already opened (#1807) 2020-12-13 08:46:07 +01:00
CacheHelper.cs Pass CbufSlot when getting info from the texture descriptor (#2291) 2021-05-19 20:05:43 +02:00
CacheManager.cs salieri: Support read-only mode if archive is already opened (#1807) 2020-12-13 08:46:07 +01:00
CacheMigration.cs Simplify handling of shader vertex A (#1999) 2021-02-08 10:42:17 +11:00