forked from Mirror/Ryujinx
ca848d6359
* Minor wording fixes * Exit dialogue. * Update MainWindow.cs * Update DlcWindow.cs * I found an actual typo for once. * There we go. * Fix * Update MainWindow.cs * MainWindow is done * Update ControllerWindow.cs
84 lines
3 KiB
C#
84 lines
3 KiB
C#
using Gtk;
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using System.Reflection;
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using Ryujinx.Common.Logging;
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namespace Ryujinx.Ui.Widgets
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{
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internal class GtkDialog : MessageDialog
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{
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private static bool _isChoiceDialogOpen;
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private GtkDialog(string title, string mainText, string secondaryText, MessageType messageType = MessageType.Other, ButtonsType buttonsType = ButtonsType.Ok)
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: base(null, DialogFlags.Modal, messageType, buttonsType, null)
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{
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Title = title;
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Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.Resources.Logo_Ryujinx.png");
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Text = mainText;
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SecondaryText = secondaryText;
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WindowPosition = WindowPosition.Center;
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SecondaryUseMarkup = true;
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Response += GtkDialog_Response;
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SetSizeRequest(200, 20);
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}
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private void GtkDialog_Response(object sender, ResponseArgs args)
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{
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Dispose();
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}
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internal static void CreateInfoDialog(string mainText, string secondaryText)
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{
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new GtkDialog("Ryujinx - Info", mainText, secondaryText, MessageType.Info).Run();
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}
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internal static void CreateUpdaterInfoDialog(string mainText, string secondaryText)
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{
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new GtkDialog("Ryujinx - Updater", mainText, secondaryText, MessageType.Info).Run();
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}
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internal static MessageDialog CreateWaitingDialog(string mainText, string secondaryText)
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{
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return new GtkDialog("Ryujinx - Waiting", mainText, secondaryText, MessageType.Info, ButtonsType.None);
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}
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internal static void CreateWarningDialog(string mainText, string secondaryText)
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{
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new GtkDialog("Ryujinx - Warning", mainText, secondaryText, MessageType.Warning).Run();
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}
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internal static void CreateErrorDialog(string errorMessage)
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{
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Logger.Error?.Print(LogClass.Application, errorMessage);
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new GtkDialog("Ryujinx - Error", "Ryujinx has encountered an error", errorMessage, MessageType.Error).Run();
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}
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internal static MessageDialog CreateConfirmationDialog(string mainText, string secondaryText = "")
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{
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return new GtkDialog("Ryujinx - Confirmation", mainText, secondaryText, MessageType.Question, ButtonsType.YesNo);
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}
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internal static bool CreateChoiceDialog(string title, string mainText, string secondaryText)
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{
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if (_isChoiceDialogOpen)
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{
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return false;
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}
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_isChoiceDialogOpen = true;
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ResponseType response = (ResponseType)new GtkDialog(title, mainText, secondaryText, MessageType.Question, ButtonsType.YesNo).Run();
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_isChoiceDialogOpen = false;
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return response == ResponseType.Yes;
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}
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internal static bool CreateExitDialog()
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{
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return CreateChoiceDialog("Ryujinx - Exit", "Are you sure you want to close Ryujinx?", "All unsaved data will be lost!");
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}
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}
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}
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