JinxRyu/Ryujinx.Graphics.Gpu/Engine
riperiperi b530f0e110
Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001)
* Initial implementation (3d tex mips broken)

This works rather well for most games, just need to fix 3d texture mips.

* Cleanup

* Address feedback

* Copy Dependencies and various other fixes

* Fix layer/level offset for copy from view<->view.

* Remove dirty flag from dependency

The dirty flag behaviour is not needed - DeferredCopy is all we need.

* Fix tracking mip slices.

* Propagate granularity (fix astral chain)

* Address Feedback pt 1

* Save slice sizes as part of SizeInfo

* Fix nits

* Fix disposing multiple dependencies causing a crash

This list is obviously modified when removing dependencies, so create a copy of it.
2021-03-02 19:30:54 -03:00
..
GPFifo Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) 2021-01-17 17:08:06 -03:00
MME Fix MacroJit SubtractWithBorrow Alu Reg Operation. (#1473) 2020-08-13 12:08:48 -03:00
Compute.cs Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) 2021-01-17 17:08:06 -03:00
ComputeQmd.cs Use correct shader local memory size instead of a hardcoded size (#914) 2020-02-02 14:25:52 +11:00
ConditionalRenderEnabled.cs Implement small indexed draws and other fixes to make guest Vulkan work (#1558) 2020-09-24 09:48:34 +10:00
IbStreamer.cs Implement small indexed draws and other fixes to make guest Vulkan work (#1558) 2020-09-24 09:48:34 +10:00
Inline2Memory.cs Fix compute reserved constant buffer updates (#1892) 2021-01-10 21:02:58 +01:00
MethodClear.cs Synchronize Rasterizer State before Clear (#1680) 2020-11-07 16:21:10 -03:00
MethodConditionalRendering.cs Fix conditional rendering without queries (#1965) 2021-01-27 08:42:12 +11:00
MethodCopyBuffer.cs Implement clear buffer (fast path) (#1902) 2021-01-13 08:50:54 +11:00
MethodCopyTexture.cs Allow copy destination to have a different scale from source (#1711) 2020-11-20 17:14:45 -03:00
MethodDraw.cs Implement small indexed draws and other fixes to make guest Vulkan work (#1558) 2020-09-24 09:48:34 +10:00
MethodFirmware.cs Ignore exit flag on branch delay slot (#899) 2020-01-22 02:11:43 +01:00
MethodIncrementSyncpoint.cs Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) 2021-01-17 17:08:06 -03:00
MethodReport.cs Remove GPU MemoryAccessor (#1423) 2020-07-25 16:39:45 +10:00
MethodResetCounter.cs Fix some spelling mistakes 2020-01-09 02:13:00 +01:00
Methods.cs Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) 2021-03-02 19:30:54 -03:00
MethodUniformBufferBind.cs Add XML documentation to Ryujinx.Graphics.Gpu.Engine 2020-01-09 02:13:00 +01:00
MethodUniformBufferUpdate.cs Remove GPU MemoryAccessor (#1423) 2020-07-25 16:39:45 +10:00
ShaderTexture.cs Fix image binding format (#1625) 2020-10-20 19:03:20 -03:00