JinxRyu/Ryujinx/Ui
Thog dbe3f938c7
Remove ScopedGlContext (#933)
As MakeCurrent can be slow to execute, this PR changes GLRenderer to not
have to reexecute MakeCurrent when processing frames.
2020-02-14 11:52:34 +01:00
..
assets Add features to GUI (#757) 2019-11-29 15:32:51 +11:00
AboutWindow.cs Improve build identification (#927) 2020-02-12 14:35:39 +01:00
AboutWindow.glade Add features to GUI (#757) 2019-11-29 15:32:51 +11:00
ApplicationAddedEventArgs.cs Fix application list (#891) 2020-01-31 19:21:46 +01:00
ApplicationCountUpdatedEventArgs.cs Fix application list (#891) 2020-01-31 19:21:46 +01:00
ApplicationData.cs Rename "RyuFs" directory to "Ryujinx" and use the same savedata system the Switch uses (#801) 2020-01-05 12:49:44 +01:00
ApplicationLibrary.cs Get program IDs for the game list from NCA headers (#928) 2020-02-11 23:43:24 +01:00
ApplicationMetadata.cs Create method to LoadAndSave ApplicationMetaData and get rid of code duplication (#872) 2020-01-12 04:01:04 +01:00
GameTableContextMenu.cs Implement NCA section extractors in the GUI (#896) 2020-02-08 15:22:45 -03:00
GameTableContextMenu.glade Implement NCA section extractors in the GUI (#896) 2020-02-08 15:22:45 -03:00
GLRenderer.cs Remove ScopedGlContext (#933) 2020-02-14 11:52:34 +01:00
GtkDialog.cs Fix a crash when closing the main UI (#904) 2020-02-06 12:38:24 +01:00
KeyboardControls.cs Rewrite the configuration system (#831) 2019-12-21 20:52:31 +01:00
MainWindow.cs Add version in all window titles (#935) 2020-02-14 11:33:22 +01:00
MainWindow.glade Some fixes for the new GLRenderer (#930) 2020-02-13 14:43:29 -03:00
Migration.cs Keep the GUI alive when closing a game (#888) 2020-01-21 23:23:11 +01:00
NpadController.cs Rewrite the configuration system (#831) 2019-12-21 20:52:31 +01:00
SaveImporter.cs Update to LibHac 0.8.2 (#889) 2020-01-16 19:08:39 -03:00
SwitchSettings.cs Fix application list (#891) 2020-01-31 19:21:46 +01:00
SwitchSettings.glade Add features to GUI (#757) 2019-11-29 15:32:51 +11:00