.. |
Multithreading
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Vulkan separate descriptor set fixes (#6895)
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2024-06-02 22:40:28 -03:00 |
AddressMode.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
AdvancedBlendDescriptor.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
AdvancedBlendOp.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
AdvancedBlendOverlap.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
AntiAliasing.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
BlendDescriptor.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
BlendFactor.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
BlendOp.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
BufferAccess.cs
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GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794)
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2024-05-19 16:53:37 -03:00 |
BufferAssignment.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
BufferHandle.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
BufferRange.cs
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Vulkan: Buffer Mirrors for MacOS performance (#4899)
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2023-08-14 14:18:47 -03:00 |
Capabilities.cs
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Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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2024-05-26 13:30:19 -03:00 |
ColorF.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
CompareMode.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
CompareOp.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
CounterType.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
DepthMode.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
DepthStencilMode.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
DepthTestDescriptor.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
DeviceInfo.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
Extents2D.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
Extents2DF.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
Face.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
Format.cs
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Workaround AMD bug on logic op with float framebuffer (#6852)
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2024-05-23 01:05:32 -03:00 |
FrontFace.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
HardwareInfo.cs
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Use driver name instead of vendor name in the status bar for Vulkan. (#6146)
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2024-01-26 01:07:20 +01:00 |
ICounterEvent.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
IImageArray.cs
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Vulkan separate descriptor set fixes (#6895)
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2024-06-02 22:40:28 -03:00 |
ImageCrop.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
IndexType.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
IPipeline.cs
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Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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2024-05-26 13:30:19 -03:00 |
IProgram.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
IRenderer.cs
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GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794)
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2024-05-19 16:53:37 -03:00 |
ISampler.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
ITexture.cs
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Texture loading: reduce memory allocations (#6623)
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2024-04-14 17:06:14 -03:00 |
ITextureArray.cs
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Vulkan separate descriptor set fixes (#6895)
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2024-06-02 22:40:28 -03:00 |
IWindow.cs
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Implement color space passthrough option (#5531)
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2023-08-07 18:54:05 +01:00 |
LogicalOp.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
MagFilter.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
MinFilter.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
MultisampleDescriptor.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
Origin.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
PinnedSpan.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
PolygonMode.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
PolygonModeMask.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
PrimitiveTopology.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
ProgramLinkStatus.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
ProgramPipelineState.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Rectangle.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
ResourceLayout.cs
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Vulkan: Defer guest barriers, and improve image barrier timings (#7012)
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2024-07-17 20:21:32 -03:00 |
Ryujinx.Graphics.GAL.csproj
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Migrate to .NET 8 (#5887)
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2023-11-15 17:41:31 +01:00 |
SamplerCreateInfo.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
ScreenCaptureImageInfo.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
ShaderInfo.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
ShaderSource.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
StencilOp.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
StencilTestDescriptor.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
SwizzleComponent.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
SystemMemoryType.cs
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GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794)
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2024-05-19 16:53:37 -03:00 |
Target.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
TextureCreateInfo.cs
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Clamp amount of mipmap levels to max allowed for all backends (#7197)
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2024-08-12 17:45:25 -03:00 |
TextureReleaseCallback.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
UpscaleType.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
VertexAttribDescriptor.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
VertexBufferDescriptor.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
Viewport.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
ViewportSwizzle.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |