forked from Mirror/Ryujinx
37 lines
936 B
C#
37 lines
936 B
C#
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using System;
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namespace Ryujinx.HLE.OsHle.SystemState
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{
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class UserProfile
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{
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private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
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public UserId Uuid { get; private set; }
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public string Name { get; private set; }
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public long LastModifiedTimestamp { get; private set; }
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public OpenCloseState AccountState { get; set; }
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public OpenCloseState OnlinePlayState { get; set; }
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public UserProfile(UserId Uuid, string Name)
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{
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this.Uuid = Uuid;
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this.Name = Name;
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LastModifiedTimestamp = 0;
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AccountState = OpenCloseState.Closed;
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OnlinePlayState = OpenCloseState.Closed;
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UpdateTimestamp();
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}
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private void UpdateTimestamp()
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{
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LastModifiedTimestamp = (long)(DateTime.Now - Epoch).TotalSeconds;
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}
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}
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}
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