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jinx/Ryujinx.HLE/OsHle/Services/Aud/AudioRenderer/UpdateDataHeader.cs

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namespace Ryujinx.HLE.OsHle.Services.Aud.AudioRenderer
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{
struct UpdateDataHeader
{
public int Revision;
public int BehaviorSize;
public int MemoryPoolSize;
public int VoiceSize;
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public int VoiceResourceSize;
public int EffectSize;
public int MixeSize;
public int SinkSize;
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public int PerformanceManagerSize;
public int Unknown24;
public int Unknown28;
public int Unknown2C;
public int Unknown30;
public int Unknown34;
public int Unknown38;
public int TotalSize;
}
}