Archived
1
0
Fork 0
forked from Mirror/Ryujinx
This repository has been archived on 2024-10-11. You can view files and clone it, but cannot push or open issues or pull requests.
jinx/Ryujinx.Graphics/Gpu/Texture.cs

37 lines
1 KiB
C#
Raw Normal View History

using Ryujinx.Graphics.Gal;
namespace Ryujinx.Graphics.Gpu
{
struct Texture
{
public long Position { get; private set; }
public int Width { get; private set; }
public int Height { get; private set; }
public int Pitch { get; private set; }
public int BlockHeight { get; private set; }
public TextureSwizzle Swizzle { get; private set; }
public GalTextureFormat Format { get; private set; }
public Texture(
long Position,
int Width,
int Height,
int Pitch,
int BlockHeight,
TextureSwizzle Swizzle,
GalTextureFormat Format)
{
this.Position = Position;
this.Width = Width;
this.Height = Height;
this.Pitch = Pitch;
this.BlockHeight = BlockHeight;
this.Swizzle = Swizzle;
this.Format = Format;
}
}
}