using Ryujinx.Audio;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gal;
using Ryujinx.Graphics.Gal.OpenGL;
using Ryujinx.HLE;
using Ryujinx.Profiler;
using System;
using System.IO;
namespace Ryujinx
{
class Program
public static string ApplicationDirectory => AppDomain.CurrentDomain.BaseDirectory;
static void Main(string[] args)
Console.Title = "Ryujinx Console";
IGalRenderer renderer = new OglRenderer();
IAalOutput audioOut = InitializeAudioEngine();
Switch device = new Switch(renderer, audioOut);
Configuration.Load(Path.Combine(ApplicationDirectory, "Config.jsonc"));
Configuration.Configure(device);
Profile.Initalize();
AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
AppDomain.CurrentDomain.ProcessExit += CurrentDomain_ProcessExit;
if (args.Length == 1)
if (Directory.Exists(args[0]))
string[] romFsFiles = Directory.GetFiles(args[0], "*.istorage");
if (romFsFiles.Length == 0)
romFsFiles = Directory.GetFiles(args[0], "*.romfs");
}
if (romFsFiles.Length > 0)
Logger.PrintInfo(LogClass.Application, "Loading as cart with RomFS.");
device.LoadCart(args[0], romFsFiles[0]);
else
Logger.PrintInfo(LogClass.Application, "Loading as cart WITHOUT RomFS.");
device.LoadCart(args[0]);
else if (File.Exists(args[0]))
switch (Path.GetExtension(args[0]).ToLowerInvariant())
case ".xci":
Logger.PrintInfo(LogClass.Application, "Loading as XCI.");
device.LoadXci(args[0]);
break;
case ".nca":
Logger.PrintInfo(LogClass.Application, "Loading as NCA.");
device.LoadNca(args[0]);
case ".nsp":
case ".pfs0":
Logger.PrintInfo(LogClass.Application, "Loading as NSP.");
device.LoadNsp(args[0]);
default:
Logger.PrintInfo(LogClass.Application, "Loading as homebrew.");
device.LoadProgram(args[0]);
Logger.PrintWarning(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NRO file");
Logger.PrintWarning(LogClass.Application, "Please specify the folder with the NSOs/IStorage or a NSO/NRO.");
using (GlScreen screen = new GlScreen(device, renderer))
screen.MainLoop();
Profile.FinishProfiling();
device.Dispose();
audioOut.Dispose();
Logger.Shutdown();
private static void CurrentDomain_ProcessExit(object sender, EventArgs e)
private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
var exception = e.ExceptionObject as Exception;
Logger.PrintError(LogClass.Emulation, $"Unhandled exception caught: {exception}");
if (e.IsTerminating)
/// <summary>
/// Picks an <see cref="IAalOutput"/> audio output renderer supported on this machine
/// </summary>
/// <returns>An <see cref="IAalOutput"/> supported by this machine</returns>
private static IAalOutput InitializeAudioEngine()
if (SoundIoAudioOut.IsSupported)
return new SoundIoAudioOut();
else if (OpenALAudioOut.IsSupported)
return new OpenALAudioOut();
return new DummyAudioOut();