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jinx/Ryujinx.Graphics/ChCommandEntry.cs

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namespace Ryujinx.Graphics
{
struct ChCommand
{
public ChClassId ClassId { get; private set; }
public int MethodOffset { get; private set; }
public int[] Arguments { get; private set; }
public ChCommand(ChClassId ClassId, int MethodOffset, params int[] Arguments)
{
this.ClassId = ClassId;
this.MethodOffset = MethodOffset;
this.Arguments = Arguments;
}
}
}