using System;
using System.IO;
namespace Ryujinx.HLE.Loaders.Compression
{
static class BackwardsLz
private class BackwardsReader
private Stream BaseStream;
public BackwardsReader(Stream BaseStream)
this.BaseStream = BaseStream;
}
public byte ReadByte()
BaseStream.Seek(-1, SeekOrigin.Current);
byte Value = (byte)BaseStream.ReadByte();
return Value;
public short ReadInt16()
return (short)((ReadByte() << 8) | (ReadByte() << 0));
public int ReadInt32()
return ((ReadByte() << 24) |
(ReadByte() << 16) |
(ReadByte() << 8) |
(ReadByte() << 0));
public static byte[] Decompress(Stream Input, int DecompressedLength)
long End = Input.Position;
BackwardsReader Reader = new BackwardsReader(Input);
int AdditionalDecLength = Reader.ReadInt32();
int StartOffset = Reader.ReadInt32();
int CompressedLength = Reader.ReadInt32();
Input.Seek(12 - StartOffset, SeekOrigin.Current);
byte[] Dec = new byte[DecompressedLength];
int DecompressedLengthUnpadded = CompressedLength + AdditionalDecLength;
int DecompressionStart = DecompressedLength - DecompressedLengthUnpadded;
int DecPos = Dec.Length;
byte Mask = 0;
byte Header = 0;
while (DecPos > DecompressionStart)
if ((Mask >>= 1) == 0)
Header = Reader.ReadByte();
Mask = 0x80;
if ((Header & Mask) == 0)
Dec[--DecPos] = Reader.ReadByte();
else
ushort Pair = (ushort)Reader.ReadInt16();
int Length = (Pair >> 12) + 3;
int Position = (Pair & 0xfff) + 3;
DecPos -= Length;
if (Length <= Position)
int SrcPos = DecPos + Position;
Buffer.BlockCopy(Dec, SrcPos, Dec, DecPos, Length);
for (int Offset = 0; Offset < Length; Offset++)
Dec[DecPos + Offset] = Dec[DecPos + Position + Offset];
return Dec;