namespace Ryujinx.Graphics.Shader
{
public struct ShaderCapabilities
private static readonly ShaderCapabilities _default = new ShaderCapabilities(32768, 16);
public static ShaderCapabilities Default => _default;
public int MaximumViewportDimensions { get; }
public int StorageBufferOffsetAlignment { get; }
public ShaderCapabilities(
int maximumViewportDimensions,
int storageBufferOffsetAlignment)
MaximumViewportDimensions = maximumViewportDimensions;
StorageBufferOffsetAlignment = storageBufferOffsetAlignment;
}