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jinx/Ryujinx.Graphics.Shader/ShaderCapabilities.cs

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namespace Ryujinx.Graphics.Shader
{
public struct ShaderCapabilities
{
private static readonly ShaderCapabilities _default = new ShaderCapabilities(32768, 16);
public static ShaderCapabilities Default => _default;
public int MaximumViewportDimensions { get; }
public int StorageBufferOffsetAlignment { get; }
public ShaderCapabilities(
int maximumViewportDimensions,
int storageBufferOffsetAlignment)
{
MaximumViewportDimensions = maximumViewportDimensions;
StorageBufferOffsetAlignment = storageBufferOffsetAlignment;
}
}
}