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jinx/Ryujinx.Graphics.GAL/BufferRange.cs

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2019-10-13 06:02:07 +00:00
namespace Ryujinx.Graphics.GAL
{
public struct BufferRange
{
private static BufferRange _empty = new BufferRange(null, 0, 0);
public BufferRange Empty => _empty;
public IBuffer Buffer { get; }
public int Offset { get; }
public int Size { get; }
public BufferRange(IBuffer buffer, int offset, int size)
{
Buffer = buffer;
Offset = offset;
Size = size;
}
}
}