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jinx/Ryujinx.Common/Configuration/GraphicsDebugLevel.cs

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using Ryujinx.Common.Utilities;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Configuration
{
[JsonConverter(typeof(TypedStringEnumConverter<GraphicsDebugLevel>))]
public enum GraphicsDebugLevel
{
None,
Error,
Slowdowns,
All
}
}