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jinx/Ryujinx.Audio/Renderer/Common/PlayState.cs

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namespace Ryujinx.Audio.Renderer.Common
{
/// <summary>
/// Common play state.
/// </summary>
public enum PlayState : byte
{
/// <summary>
/// The user request the voice to be started.
/// </summary>
Start,
/// <summary>
/// The user request the voice to be stopped.
/// </summary>
Stop,
/// <summary>
/// The user request the voice to be paused.
/// </summary>
Pause
}
}