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jinx/Ryujinx.Audio/Renderer/Server/Effect/UsageState.cs

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namespace Ryujinx.Audio.Renderer.Server.Effect
{
/// <summary>
/// The usage state of an effect.
/// </summary>
public enum UsageState : byte
{
/// <summary>
/// The effect is in an invalid state.
/// </summary>
Invalid,
/// <summary>
/// The effect is new.
/// </summary>
New,
/// <summary>
/// The effect is enabled.
/// </summary>
Enabled,
/// <summary>
/// The effect is disabled.
/// </summary>
Disabled
}
}