forked from Mirror/Ryujinx
89 lines
2.3 KiB
C#
89 lines
2.3 KiB
C#
|
using ChocolArm64;
|
||
|
using ChocolArm64.Memory;
|
||
|
using System.Threading;
|
||
|
|
||
|
namespace Ryujinx.OsHle
|
||
|
{
|
||
|
class Mutex
|
||
|
{
|
||
|
private const int MutexHasListenersMask = 0x40000000;
|
||
|
|
||
|
private AMemory Memory;
|
||
|
|
||
|
private long MutexAddress;
|
||
|
|
||
|
private int CurrRequestingThreadHandle;
|
||
|
|
||
|
private int HighestPriority;
|
||
|
|
||
|
private ManualResetEvent ThreadEvent;
|
||
|
|
||
|
private object EnterWaitLock;
|
||
|
|
||
|
public Mutex(AMemory Memory, long MutexAddress)
|
||
|
{
|
||
|
this.Memory = Memory;
|
||
|
this.MutexAddress = MutexAddress;
|
||
|
|
||
|
ThreadEvent = new ManualResetEvent(false);
|
||
|
|
||
|
EnterWaitLock = new object();
|
||
|
}
|
||
|
|
||
|
public void WaitForLock(AThread RequestingThread, int RequestingThreadHandle)
|
||
|
{
|
||
|
lock (EnterWaitLock)
|
||
|
{
|
||
|
int CurrentThreadHandle = Memory.ReadInt32(MutexAddress) & ~MutexHasListenersMask;
|
||
|
|
||
|
if (CurrentThreadHandle == RequestingThreadHandle ||
|
||
|
CurrentThreadHandle == 0)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (CurrRequestingThreadHandle == 0 || RequestingThread.Priority < HighestPriority)
|
||
|
{
|
||
|
CurrRequestingThreadHandle = RequestingThreadHandle;
|
||
|
|
||
|
HighestPriority = RequestingThread.Priority;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ThreadEvent.Reset();
|
||
|
ThreadEvent.WaitOne();
|
||
|
}
|
||
|
|
||
|
public void GiveUpLock(int ThreadHandle)
|
||
|
{
|
||
|
lock (EnterWaitLock)
|
||
|
{
|
||
|
int CurrentThread = Memory.ReadInt32(MutexAddress) & ~MutexHasListenersMask;
|
||
|
|
||
|
if (CurrentThread == ThreadHandle)
|
||
|
{
|
||
|
Unlock();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public void Unlock()
|
||
|
{
|
||
|
lock (EnterWaitLock)
|
||
|
{
|
||
|
if (CurrRequestingThreadHandle != 0)
|
||
|
{
|
||
|
Memory.WriteInt32(MutexAddress, CurrRequestingThreadHandle);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Memory.WriteInt32(MutexAddress, 0);
|
||
|
}
|
||
|
|
||
|
CurrRequestingThreadHandle = 0;
|
||
|
|
||
|
ThreadEvent.Set();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|