using System;
using System.Collections.Generic;
namespace Ryujinx.Graphics.Vulkan
{
interface ICacheKey : IDisposable
bool KeyEqual(ICacheKey other);
}
struct I8ToI16CacheKey : ICacheKey
// Used to notify the pipeline that bindings have invalidated on dispose.
private readonly VulkanRenderer _gd;
private Auto<DisposableBuffer> _buffer;
public I8ToI16CacheKey(VulkanRenderer gd)
_gd = gd;
_buffer = null;
public bool KeyEqual(ICacheKey other)
return other is I8ToI16CacheKey;
public void Dispose()
_gd.PipelineInternal.DirtyIndexBuffer(_buffer);
struct AlignedVertexBufferCacheKey : ICacheKey
private readonly int _stride;
private readonly int _alignment;
public AlignedVertexBufferCacheKey(VulkanRenderer gd, int stride, int alignment)
_stride = stride;
_alignment = alignment;
return other is AlignedVertexBufferCacheKey entry &&
entry._stride == _stride &&
entry._alignment == _alignment;
public void SetBuffer(Auto<DisposableBuffer> buffer)
_buffer = buffer;
_gd.PipelineInternal.DirtyVertexBuffer(_buffer);
struct TopologyConversionCacheKey : ICacheKey
private IndexBufferPattern _pattern;
private int _indexSize;
public TopologyConversionCacheKey(VulkanRenderer gd, IndexBufferPattern pattern, int indexSize)
_pattern = pattern;
_indexSize = indexSize;
return other is TopologyConversionCacheKey entry &&
entry._pattern == _pattern &&
entry._indexSize == _indexSize;
struct CacheByRange<T> where T : IDisposable
private struct Entry
public ICacheKey Key;
public T Value;
public Entry(ICacheKey key, T value)
Key = key;
Value = value;
private Dictionary<ulong, List<Entry>> _ranges;
public void Add(int offset, int size, ICacheKey key, T value)
List<Entry> entries = GetEntries(offset, size);
entries.Add(new Entry(key, value));
public bool TryGetValue(int offset, int size, ICacheKey key, out T value)
foreach (Entry entry in entries)
if (entry.Key.KeyEqual(key))
value = entry.Value;
return true;
value = default;
return false;
public void Clear()
if (_ranges != null)
foreach (List<Entry> entries in _ranges.Values)
entry.Key.Dispose();
entry.Value.Dispose();
_ranges.Clear();
_ranges = null;
private List<Entry> GetEntries(int offset, int size)
if (_ranges == null)
_ranges = new Dictionary<ulong, List<Entry>>();
ulong key = PackRange(offset, size);
List<Entry> value;
if (!_ranges.TryGetValue(key, out value))
value = new List<Entry>();
_ranges.Add(key, value);
return value;
private static ulong PackRange(int offset, int size)
return (uint)offset | ((ulong)size << 32);
Clear();