using Ryujinx.HLE.HOS;
using System;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Text;
namespace Ryujinx.HLE.Utilities
{
static class StringUtils
public static byte[] GetFixedLengthBytes(string inputString, int size, Encoding encoding)
inputString = inputString + "\0";
int bytesCount = encoding.GetByteCount(inputString);
byte[] output = new byte[size];
if (bytesCount < size)
encoding.GetBytes(inputString, 0, inputString.Length, output, 0);
}
else
int nullSize = encoding.GetByteCount("\0");
output = encoding.GetBytes(inputString);
Array.Resize(ref output, size - nullSize);
output = output.Concat(encoding.GetBytes("\0")).ToArray();
return output;
public static byte[] HexToBytes(string hexString)
//Ignore last charactor if HexLength % 2 != 0.
int bytesInHex = hexString.Length / 2;
byte[] output = new byte[bytesInHex];
for (int index = 0; index < bytesInHex; index++)
output[index] = byte.Parse(hexString.Substring(index * 2, 2), NumberStyles.HexNumber);
public static string ReadUtf8String(ServiceCtx context, int index = 0)
long position = context.Request.PtrBuff[index].Position;
long size = context.Request.PtrBuff[index].Size;
using (MemoryStream ms = new MemoryStream())
while (size-- > 0)
byte value = context.Memory.ReadByte(position++);
if (value == 0)
break;
ms.WriteByte(value);
return Encoding.UTF8.GetString(ms.ToArray());