using System;
namespace Ryujinx.Common.Logging
{
public class LogEventArgs : EventArgs
public LogLevel Level { get; private set; }
public TimeSpan Time { get; private set; }
public string Message { get; private set; }
public LogEventArgs(LogLevel Level, TimeSpan Time, string Message)
this.Level = Level;
this.Time = Time;
this.Message = Message;
}