forked from Mirror/Ryujinx
8 lines
326 B
Text
8 lines
326 B
Text
|
float Helper_ShuffleUp(float x, uint index, uint mask)
|
||
|
{
|
||
|
uint clamp = mask & 0x1fu;
|
||
|
uint segMask = (mask >> 8) & 0x1fu;
|
||
|
uint minThreadId = gl_SubGroupInvocationARB & segMask;
|
||
|
uint srcThreadId = gl_SubGroupInvocationARB - index;
|
||
|
return (srcThreadId >= minThreadId) ? readInvocationARB(x, srcThreadId) : x;
|
||
|
}
|