namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// Inline-to-memory copy parameters.
/// </summary>
struct Inline2MemoryParams
public int LineLengthIn;
public int LineCount;
public GpuVa DstAddress;
public int DstStride;
public MemoryLayout DstMemoryLayout;
public int DstWidth;
public int DstHeight;
public int DstDepth;
public int DstZ;
public int DstX;
public int DstY;
}