forked from Mirror/Ryujinx
18 lines
408 B
C#
18 lines
408 B
C#
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namespace Ryujinx.Graphics.Gpu.Engine.MME
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{
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/// <summary>
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/// GPU Macro assignment operation.
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/// </summary>
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enum AssignmentOperation
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{
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IgnoreAndFetch = 0,
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Move = 1,
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MoveAndSetMaddr = 2,
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FetchAndSend = 3,
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MoveAndSend = 4,
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FetchAndSetMaddr = 5,
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MoveAndSetMaddrThenFetchAndSend = 6,
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MoveAndSetMaddrThenSendHigh = 7
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}
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}
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