using Ryujinx.HLE.FileSystem;
namespace Ryujinx.HLE.HOS.Services.Lr
{
[Service("lr")]
class ILocationResolverManager : IpcService
public ILocationResolverManager(ServiceCtx context) { }
[Command(0)]
// OpenLocationResolver()
private ResultCode OpenLocationResolver(ServiceCtx context)
StorageId storageId = (StorageId)context.RequestData.ReadByte();
MakeObject(context, new ILocationResolver(storageId));
return ResultCode.Success;
}