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jinx/Ryujinx.Graphics.Gpu/ClassId.cs

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namespace Ryujinx.Graphics.Gpu
{
/// <summary>
/// GPU engine class ID.
/// </summary>
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enum ClassId
{
Engine2D = 0x902d,
Engine3D = 0xb197,
EngineCompute = 0xb1c0,
EngineInline2Memory = 0xa140,
EngineDma = 0xb0b5,
EngineGpfifo = 0xb06f
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}
}