forked from Mirror/Ryujinx
33 lines
715 B
C#
33 lines
715 B
C#
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using Ryujinx.Memory;
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using System.Diagnostics;
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using System.Threading;
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namespace Ryujinx.Cpu
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{
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public abstract class MemoryManagerBase : IRefCounted
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{
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private int _referenceCount;
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public void IncrementReferenceCount()
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{
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int newRefCount = Interlocked.Increment(ref _referenceCount);
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Debug.Assert(newRefCount >= 1);
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}
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public void DecrementReferenceCount()
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{
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int newRefCount = Interlocked.Decrement(ref _referenceCount);
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Debug.Assert(newRefCount >= 0);
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if (newRefCount == 0)
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{
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Destroy();
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}
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}
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protected abstract void Destroy();
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}
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}
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