using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Memory;
using System;
using System.Runtime.InteropServices;
namespace ARMeilleure.State
{
class NativeContext : IDisposable
private const int IntSize = 8;
private const int VecSize = 16;
private const int FlagSize = 4;
private const int ExtraSize = 4;
private const int TotalSize = RegisterConsts.IntRegsCount * IntSize +
RegisterConsts.VecRegsCount * VecSize +
RegisterConsts.FlagsCount * FlagSize +
RegisterConsts.FpFlagsCount * FlagSize + ExtraSize;
public IntPtr BasePtr { get; }
public NativeContext()
BasePtr = MemoryManagement.Allocate(TotalSize);
}
public ulong GetX(int index)
if ((uint)index >= RegisterConsts.IntRegsCount)
throw new ArgumentOutOfRangeException(nameof(index));
return (ulong)Marshal.ReadInt64(BasePtr, index * IntSize);
public void SetX(int index, ulong value)
Marshal.WriteInt64(BasePtr, index * IntSize, (long)value);
public V128 GetV(int index)
int offset = RegisterConsts.IntRegsCount * IntSize + index * VecSize;
return new V128(
Marshal.ReadInt64(BasePtr, offset + 0),
Marshal.ReadInt64(BasePtr, offset + 8));
public void SetV(int index, V128 value)
Marshal.WriteInt64(BasePtr, offset + 0, value.GetInt64(0));
Marshal.WriteInt64(BasePtr, offset + 8, value.GetInt64(1));
public bool GetPstateFlag(PState flag)
if ((uint)flag >= RegisterConsts.FlagsCount)
throw new ArgumentException($"Invalid flag \"{flag}\" specified.");
int offset =
RegisterConsts.IntRegsCount * IntSize +
RegisterConsts.VecRegsCount * VecSize + (int)flag * FlagSize;
int value = Marshal.ReadInt32(BasePtr, offset);
return value != 0;
public void SetPstateFlag(PState flag, bool value)
Marshal.WriteInt32(BasePtr, offset, value ? 1 : 0);
public bool GetFPStateFlag(FPState flag)
RegisterConsts.FlagsCount * FlagSize + (int)flag * FlagSize;
public void SetFPStateFlag(FPState flag, bool value)
public int GetCounter()
return Marshal.ReadInt32(BasePtr, GetCounterOffset());
public void SetCounter(int value)
Marshal.WriteInt32(BasePtr, GetCounterOffset(), value);
public static int GetRegisterOffset(Register reg)
int offset, size;
if (reg.Type == RegisterType.Integer)
offset = reg.Index * IntSize;
size = IntSize;
else if (reg.Type == RegisterType.Vector)
offset = RegisterConsts.IntRegsCount * IntSize + reg.Index * VecSize;
size = VecSize;
else /* if (reg.Type == RegisterType.Flag) */
offset = RegisterConsts.IntRegsCount * IntSize +
RegisterConsts.VecRegsCount * VecSize + reg.Index * FlagSize;
size = FlagSize;
if ((uint)(offset + size) > (uint)TotalSize)
throw new ArgumentException("Invalid register.");
return offset;
public static int GetCounterOffset()
return RegisterConsts.IntRegsCount * IntSize +
RegisterConsts.FpFlagsCount * FlagSize;
public void Dispose()
MemoryManagement.Free(BasePtr);