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jinx/Ryujinx.Graphics.Gpu/State/ViewVolumeClipControl.cs

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using System;
namespace Ryujinx.Graphics.Gpu.State
{
[Flags]
enum ViewVolumeClipControl
{
ForceDepthRangeZeroToOne = 1 << 0,
DepthClampNear = 1 << 3,
DepthClampFar = 1 << 4,
}
}