forked from Mirror/Ryujinx
9 lines
124 B
C#
9 lines
124 B
C#
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namespace Ryujinx.Gpu
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{
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enum NsGpuTextureFormat
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{
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BC1 = 0x24,
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BC2 = 0x25,
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BC3 = 0x26
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}
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}
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