forked from Mirror/Ryujinx
33 lines
1.1 KiB
C#
33 lines
1.1 KiB
C#
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namespace Ryujinx.Graphics.Vic
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{
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struct SurfaceOutputConfig
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{
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public SurfacePixelFormat PixelFormat;
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public int SurfaceWidth;
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public int SurfaceHeight;
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public int GobBlockHeight;
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public ulong SurfaceLumaAddress;
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public ulong SurfaceChromaUAddress;
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public ulong SurfaceChromaVAddress;
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public SurfaceOutputConfig(
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SurfacePixelFormat pixelFormat,
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int surfaceWidth,
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int surfaceHeight,
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int gobBlockHeight,
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ulong outputSurfaceLumaAddress,
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ulong outputSurfaceChromaUAddress,
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ulong outputSurfaceChromaVAddress)
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{
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PixelFormat = pixelFormat;
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SurfaceWidth = surfaceWidth;
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SurfaceHeight = surfaceHeight;
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GobBlockHeight = gobBlockHeight;
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SurfaceLumaAddress = outputSurfaceLumaAddress;
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SurfaceChromaUAddress = outputSurfaceChromaUAddress;
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SurfaceChromaVAddress = outputSurfaceChromaVAddress;
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}
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}
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}
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