using Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.StructuredIr;
using System;
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.TypeConversion;
namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
{
static class GlslGenerator
public static GlslProgram Generate(StructuredProgramInfo info, ShaderConfig config)
CodeGenContext context = new CodeGenContext(config);
Declarations.Declare(context, info);
PrintMainBlock(context, info);
return new GlslProgram(
context.CBufferDescriptors.ToArray(),
context.SBufferDescriptors.ToArray(),
context.TextureDescriptors.ToArray(),
context.ImageDescriptors.ToArray(),
context.GetCode());
}
private static void PrintMainBlock(CodeGenContext context, StructuredProgramInfo info)
context.AppendLine("void main()");
context.EnterScope();
Declarations.DeclareLocals(context, info);
// Ensure that unused attributes are set, otherwise the downstream
// compiler may eliminate them.
// (Not needed for fragment shader as it is the last stage).
if (context.Config.Stage != ShaderStage.Compute &&
context.Config.Stage != ShaderStage.Fragment)
for (int attr = 0; attr < Declarations.MaxAttributes; attr++)
if (info.OAttributes.Contains(attr))
continue;
context.AppendLine($"{DefaultNames.OAttributePrefix}{attr} = vec4(0);");
PrintBlock(context, info.MainBlock);
context.LeaveScope();
private static void PrintBlock(CodeGenContext context, AstBlock block)
AstBlockVisitor visitor = new AstBlockVisitor(block);
visitor.BlockEntered += (sender, e) =>
switch (e.Block.Type)
case AstBlockType.DoWhile:
context.AppendLine("do");
break;
case AstBlockType.Else:
context.AppendLine("else");
case AstBlockType.ElseIf:
context.AppendLine($"else if ({GetCondExpr(context, e.Block.Condition)})");
case AstBlockType.If:
context.AppendLine($"if ({GetCondExpr(context, e.Block.Condition)})");
default: throw new InvalidOperationException($"Found unexpected block type \"{e.Block.Type}\".");
};
visitor.BlockLeft += (sender, e) =>
if (e.Block.Type == AstBlockType.DoWhile)
context.AppendLine($"while ({GetCondExpr(context, e.Block.Condition)});");
foreach (IAstNode node in visitor.Visit())
if (node is AstOperation operation)
context.AppendLine(InstGen.GetExpression(context, operation) + ";");
else if (node is AstAssignment assignment)
VariableType srcType = OperandManager.GetNodeDestType(assignment.Source);
VariableType dstType = OperandManager.GetNodeDestType(assignment.Destination);
string dest;
if (assignment.Destination is AstOperand operand && operand.Type == OperandType.Attribute)
dest = OperandManager.GetOutAttributeName(operand, context.Config.Stage);
else
dest = InstGen.GetExpression(context, assignment.Destination);
string src = ReinterpretCast(context, assignment.Source, srcType, dstType);
context.AppendLine(dest + " = " + src + ";");
else if (node is AstComment comment)
context.AppendLine("// " + comment.Comment);
throw new InvalidOperationException($"Found unexpected node type \"{node?.GetType().Name ?? "null"}\".");
private static string GetCondExpr(CodeGenContext context, IAstNode cond)
VariableType srcType = OperandManager.GetNodeDestType(cond);
return ReinterpretCast(context, cond, srcType, VariableType.Bool);