using Ryujinx.HLE.HOS.Ipc;
using System.Collections.Generic;
namespace Ryujinx.HLE.HOS.Services.Aud
{
class IHardwareOpusDecoderManager : IpcService
private Dictionary<int, ServiceProcessRequest> _commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
public IHardwareOpusDecoderManager()
_commands = new Dictionary<int, ServiceProcessRequest>
{ 0, Initialize },
{ 1, GetWorkBufferSize }
};
}
public long Initialize(ServiceCtx context)
int sampleRate = context.RequestData.ReadInt32();
int channelsCount = context.RequestData.ReadInt32();
MakeObject(context, new IHardwareOpusDecoder(sampleRate, channelsCount));
return 0;
public long GetWorkBufferSize(ServiceCtx context)
// Note: The sample rate is ignored because it is fixed to 48KHz.
context.ResponseData.Write(GetOpusDecoderSize(channelsCount));
private static int GetOpusDecoderSize(int channelsCount)
const int silkDecoderSize = 0x2198;
if (channelsCount < 1 || channelsCount > 2)
int celtDecoderSize = GetCeltDecoderSize(channelsCount);
int opusDecoderSize = (channelsCount * 0x800 + 0x4807) & -0x800 | 0x50;
return opusDecoderSize + silkDecoderSize + celtDecoderSize;
private static int GetCeltDecoderSize(int channelsCount)
const int decodeBufferSize = 0x2030;
const int celtDecoderSize = 0x58;
const int celtSigSize = 0x4;
const int overlap = 120;
const int eBandsCount = 21;
return (decodeBufferSize + overlap * 4) * channelsCount +
eBandsCount * 16 +
celtDecoderSize +
celtSigSize;