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jinx/Ryujinx.Graphics/Gal/Shader/ShaderIrOperPred.cs

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namespace Ryujinx.Graphics.Gal.Shader
{
class ShaderIrOperPred : ShaderIrNode
{
public const int UnusedIndex = 0x7;
public const int NeverExecute = 0xf;
public bool IsConst => Index >= UnusedIndex;
public int Index { get; set; }
public ShaderIrOperPred(int Index)
{
this.Index = Index;
}
}
}