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jinx/Ryujinx.Core/Hid/JoyCon.cs

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//TODO: This is only used by Config, it doesn't belong to Core.
namespace Ryujinx.Core.Input
{
public struct JoyConLeft
{
public int StickUp;
public int StickDown;
public int StickLeft;
public int StickRight;
public int StickButton;
public int DPadUp;
public int DPadDown;
public int DPadLeft;
public int DPadRight;
public int ButtonMinus;
public int ButtonL;
public int ButtonZL;
public int ButtonSL;
public int ButtonSR;
}
public struct JoyConRight
{
public int StickUp;
public int StickDown;
public int StickLeft;
public int StickRight;
public int StickButton;
public int ButtonA;
public int ButtonB;
public int ButtonX;
public int ButtonY;
public int ButtonPlus;
public int ButtonR;
public int ButtonZR;
public int ButtonSL;
public int ButtonSR;
}
public struct JoyCon
{
public JoyConLeft Left;
public JoyConRight Right;
}
}