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jinx/Ryujinx.Graphics.GAL/IWindow.cs

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namespace Ryujinx.Graphics.GAL
{
public interface IWindow
{
void Present();
void QueueTexture(ITexture texture, ImageCrop crop, object context);
void RegisterTextureReleaseCallback(TextureReleaseCallback callback);
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void SetSize(int width, int height);
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}
}